Your kind of therapy…
I have to say that I was really worried about the Asylum. There was a good chance that I had to redo all characters, and chances were pretty big that it a) would have taken a ton of time to do that and b) they would look a bit different in the end. But luckily the transfer of my asset library worked out and I can use all my previous characters. I am however not able to load previous scenes and rooms somehow…but that’s not a big problem (at least not as big as the characters would have been).
So, next up is the 5$-kinkster decision about wether there will be a strap-on femdom scene of Tina and Elaine pegging you POV style, or a classic spanking scene with both of them. Also the vote for the next short stories scenario is coming up.
And now…finally…back to work on Day 4 of the Asylum. A lot of kinky stuff is going to happen, trust me ;).
Oh, and I am also looking for a new name for “Darkworld” and “Futanari Wars”, my next big game projects. For Futa Wars it should be the name of the city…something like Mordheim, City of the Damned, but more futuristic, dark and grungy. And for Darkworld it should be the same, but the name of the land. Something like ‘Sadistica: Land of the tortured souls’ (yeah, I know…but if I would have had a good one already, I would not ask you guys). Let me know in the comments if you have a great idea so that I can take it and claim that it was my own ;).
Day 3 Final Version – Interactive Comic – VN Maker
Hey hey, it has been a while. I have to say that I was really busy during the past weeks and I didn’t have that much time to spend on my games and current projects. So here is the good news: Day 3 Version 1.2 is the final version and it is ready to be played. It has a few new features like a loopable bad ending, a new videotape and a savespot right before day 3 ends. Since it is an update of the existing Day 3, it is available for all patrons now!
Some of you guys who have been following me for a while now know that I am waiting for a new Visual Novel Software to come out. It has a release date now, the end of november. At least I don’t have to constantly check the steam forums now, but I was hoping for an earlier release. So instead of whining and complaining I decided to go for another software that is already available: Tyranobuilder!
Tyranobuilder is very limited in its features, but easy to use. I am playing around with it right now and I think I can work with it. The downside is that it doesn’t have any minigames to implement (well, technically it does, but you have to learn the script language for it…and I just don’t have the time for that right now). Now, what I actually CAN do with it, is an Interactive Futanari Femdom Comic. Think of telltale games, they are nothing else. An interactive story! Sure, you can influence some parts of the story, but other decisions doesn’t matter…and overall it’s pretty linear and you only think you have a real choice.
Tyranobuilder can totally do that, too. If the Femdom Game ‘The Asylum’ was build in Tyranobuilder, it would be almost the same, just no running around and no minigames…instead you would see the floor and could click on the doors with your mouse. And the upside of Tyranobuilder is that I can finally use GIFs and videos (and that it is much easier to set up than rpg maker).
I will not do Futanari Wars with Tyranobuilder…my plans for it are just too big. But a small game about two dominant futanaris…picking you up…taking you “home”…why not ;). Might be the two futanari girls you saw in the latest version of Day 3, Martina and Velvet ;).
There is also a big decision running just now, about what the future style of Darktoz Games will look like. It won’t affect the Asylum, but the next upcoming femdom, bdsm and futanari games. One is more straight up, one has a more comic like flavour to it.
That’s all for now, remember to stay kinky!
Day 3 is RELEASED!
I’m very glad to say that Day 3 is finally released and can be downloaded and played right now. Everything works…your old savegames, the game itself, even that brainwashing video. No bugs this time, all in all I’m very pleased with this release. I already got a lot of messages and positive feedback (and the only complaint was that it was too short and they want more, which is also a compliment to me. I would be sad if the response would be: *Bah, felt too long this time*).
Although it is the shortest of the 3 episodes, it is by far my favourite, just because of the important choices you make. There are some key actions you have to do in order to get your favourite warden/mistress/nurse to help you. Only a few, though…some others like Elaine or Melanie Horney still have to be convinced in the next episode 😉
So everything good? There is a video in Day 3, and that video was a pain in the ass. It was fun to make, no doubt. The problem was rendering it and getting it into the game. The real video had a high resolution, and whispering robot voices that constantly said things like “OBEY” and “SUBMIT” in your ear…but that somehow always ended up completely muted when I rendered the video. SO I took it out. Then I had to crop it down, because RPG Maker MV would not play it otherwise. Then I had to re-render it because RPG Maker MV only plays the .webm format desktop games (I mean, seriously…WTF? WEBM!? Didn’t even know that existed).
Then I finally got it into the game…and what can I say…RPG Maker MV makes it so you can’t skip the video when you don’t want to see it (yeah, right, you can’t press ENTER, ESC or anything…the game doesn’t care)…and while it is running the game jumps right to the next scene, it doesn’t wait until the video is finished! There is a plugin for the old RPG Maker VX ACE that gets rid of the exact same problem, can someone please make that for RPG Maker MV as well? Damn you, RPG Maker makers! You cost me a lot of sleep in the last days!
That’s all. More updates coming up…maybe even a small comic, because I think I have something to celebrate in the next Days 😉
Well, Day 3 is coming!
Alright, here we go. I hope I can get Day 3 of the Asylum done until the 11th of August. Hard to achieve, but not impossible. The problem is that I still have a lot of work to do at my dayjob…summer is always a pain in the ass for me. But it will definetly come in the midth of August, maybe 11th, maybe 13th….but definetly soon.
I was thinking a lot about my games in general, lately. Should I go for better render resolutions (1920×1080) and should I do an extra version for mobile devices like smartphones and tablets. I am not sure if that is wanted, and I can’t really ask, because all my patrons are my patrons because they already play my games…on PC. So, yeah, I don’t know if I miss out on a large group that want to play my games but only play on mobile…I doubt it to be honest.
Then I was looking for other Femdom Games and other Futanari Games around. Unfortunetly, there is only Futadomworld that I thnk is worth mentioning (Version 0.2 is out, by the way!). Oh, and some textgames that have been abandoned. Very sad, but that seems to be the fate for a lot of these games. I love reading good femdom stories and they really help improving my own writing skills…that’s why I’m looking for good femdom textgames. Maybe someone knows a good one and lets me know in the comments! 😉
Last but not least I’m thinking of getting into making my own music. I’m super picky when it comes to music for my games, but quality comes with a price…unless you make it yourself. When I have a bit more free time, I will definetly get FL Studio and maybe one or two beat packs and then I’ll start playing around with it, see what I can do and if it is worth it.
That’s all for today!
Day 2 final Version 1.3…and some other stuff!
The final Version of Day Two is released and can be played by everyone who pledges 1$. Kinkster Patreons (5$) will get to decide how the last warden will look like. She’s not really a warden, more of a coordinator and a supervisor. You’ll know what I mean when you finally find yourself in the basement of the asylum.
The final version also has 2 additional scenes! One bad ending with Rose (the girl you can see on the picture) and another videotape (a really long one this time) called ‘Android Takeover’.
The story line of Day 3 is also finished, it is all scripting and 3D rendering now. And when I’m not working on the asylum, I’m working my two other projects: Futanari Wars and Darkworld. Mostly Darkworld by now since Visual Novel Maker still isn’t released yet (I’m getting impatient…but it has been 8 months now. The enthusiasm I would have needed to learn Ren’Py is gone, and Tyranobuilder has not enough features! There is no other option but to wait and hope!).
I am working on two characters right now. One is my very own version of Xena, The warrior princess. She would be perfect for a BDSM/Femdom themed Fantasy Game like mine and I’m actually pretty close to make her look the way that I want her to look! The other is not really a character but a whole race: Futanari Centaurs…not the cute hentai ones, I’m talking Darktoz style 😉 ! Giant cocks, mean looks, big horns on their heads and a general hate towards men! Ohhh…they are going to be sooo good! Well, in my fantasy, at least. I’ve found a free centaur morph (I think I even posted it somewhere, way back in time), but since I’m raising my bar in terms of render quality, I have to find something better!
What else? Oh, we are at 150 Patreon Supporters right now. And we are constantly growing. I would love it if you decide to become part of the community and discuss with me and the other supporters what should be happening in Darkworld and Futanari Wars (still not happy with both names…I have to change them before they begin to stuck in my head), and the last days of the Asylum, of course!
Enjoy the day, and stay kinky!
Day 2 Release!
Day 2 of ‘Fetish Stories: The Asylum’ is finally released! In fact, it was already released on the 2nd of july! So if you’re reading this and haven’t played it yet, you are a little late :D. I don’t want to go into too much detail, just be sure that you’ll get a clue what truely happens in the asylum…but you haven’t even scratched the surface! 🙂 The 2nd Episode, like all other episodes to come, will be patreon exclusive! 3$+ Supporters can already play it, 1$ Supporters have to wait until the 12th of july. But even 3$+ Patreon Supporters can look forward to that date, because I’m planning a little something extra for that release. Version 1.3 will have a unique bad ending and maybe another video to discover.
We also hit the 250$ stretch goal, which means I can go on a 3D asset shopping tour. I have already bought most of the stuff, patreon supporters can decide if we still need more hairstyles, more whips or more boots!
That’s it. Yeah, I know…quite a short update. But come on, it’s released in time, and I’m busy updating my poser library with new stuff 😉
The Asylum: Day One Release! And other things…
There it is, it is done! Day One of the Asylum is ready, ready to be played by anyone! Yes, you can already download it on my page. So, wait…just let me get the link for you superlazy people:
CLICK HERE TO DOWNLOAD FETISH STORIES: THE ASYLUM, DAY ONE!
I’m feeling great right now, thanks to a lot of positive feedback. It is my second game and I think it is fair to say that I’ve taken my game design skills to the next level…probably because they were at level 0 when I made BDSM Tournament :D. Anyway, enjoy the game, and let me know what you think about it! I don’t think you will find everything in your first playthrough, that’s why I will release a short guide in the next days. I will tell you where to find things, how to unlock additional scenes and so on. But not right now ;). Explore it on your own!
Ok, next up: The Futanari Game! Yes, I know, some of you are desperatly waiting for it. I just have announced it: “Futanari Wars: Truce!” is the current title, although that might change into something like: “Brutal Futanari Assault: Dickgirl XXX Stories!” <- You know, for keword search reasons :D. I will handle this project a bit different than the others, involving my patrons/community more and more, even letting them decide key elements of the game: If the Hero should be male or female, for example! Right now all I have is a render picture that I made while I was messing around with some new assets I bought (it’s funny: When I go “3D asset shopping”, I always say to myself ‘Focus! You need new hairstyles and outfits to add variety! Nothing else!’…and I always end up buying a new weapons pack :D). And a rough plan about the story. Ah, you know what, I will set up a small page and a button for you to click on, then you can decide for yourself if you like the idea or not!
When I started Patreon in April, I had no idea how it really works. Now I’m getting the hang of it, and it is so much fun to get feedback and seeing people talking about my games and what they think will happen in the next days of the asylum, engaging with them, talking about what they want to see implemented in my games. It been a lot of fun so far, I like seeing my small community growing, getting a new member every day.
That’s it for this week guys, remember to stay kinky (and remember to play ‘The Asylum’)!
It’s coming…sooner than you might expect…:D
Alright…the minigame is implemented, most of the dialogue is finished, renderscenes take longer than expected but that’s OK, and I still haven’t found the right music for the game. Yes, looking for the right music is getting annoying…but what can I do. If I don’t find anything soon, I’ll just use a mix of the old BDSM Tournament music and the Youtube music library.
Not much else going on right now, just working and trying to get it done. I would love to announce a new project, but right now all the focus is on The Asylum. Once Day One is out and playable, I would like to work on a new episode every month and on a completely new game as well. But I’m not sure if I can get that done with the limited amount of time I have (plus it’s summer. Sitting down and work in your freetime when the sun is shining is twice as hard 😉 ). So I rather keep my mouth shut and work harder so that you can play ‘The Asylum’ soon!
Option 3 won by 62%. I thought the decision would be closer, but I guess it is a good thing when over 60 percent get to meet their favourite Elaine ingame. As she points out on the picture above, you’ll have to help her out first. She will be locked up in a padded cell when you meet her the first time. Maybe she’ll tell you why she’s in there, the padded cell is an unusual place to be for a warden of the asylum.
I have completed all the maps and all the character figures and busts. I think it was a good idea to go with character busts instead of just faces (like in BDSM Tournament)…that turned out to be a bit more work but it is way more appealing to look at the whole figure than just a small face in the dialogue box. I will go with that for the next games as well. And I finally found a music pack that might be worth purchasing for this game. Not quite sure about it yet, some of the preview songs are good, some just don’t fit the setting. And it is always a guessing game when you have only 5 preview tracks for 35 music themes.
All that is left for this game are the renderscenes and the quests. Well, that’s more than enough. I know that the renderscenes will take a lot of time and since this game won’t have combat sequences, the quests have to be fun…not boring and repetetive 😉 . So there is a lot of work to do. Until then…
1, 2 or 3? Who is Elaine?
I am making rather good progress with my game. I try to work on it at least two hours a day, that’s difficult during the week, but doable. The main asylum maps are finished, even the outside area is done and looks great. It is not like BDSM Tournament where you entered the room through one door then left through another and never entered that room again. You will be in an asylum with 4 floors (in the beginning…you will unlock some other floors when you making progress in the game throughout the days), an outside area and a lot of rooms to explore.
I think I’ll have all characters done in the next 3 days. At least all for day 1. There might be some characters that don’t appear on day 1, but on later days. Maybe someone wants to visit the asylum, a pair of nuns, maybe? Who knows…could be another decision for my patreons, I am not sure yet.
Speaking of patreon decisions: I wasn’t sure what the last character should look like. And since I hit that 50 patreons mark yesterday (YES, BIG THANK YOU! I love that we are growing fast), I thought it would be nice to let you guys decide what she’ll look like in the final game! I got a favourite myself, but I have a feeling that she won’t be picked.
What else? Still having issues finding the right music for this project I pick up some good tracks here and there, but it just isn’t enough. And when you waste your time browsing the web for royalty free music you can spend hours without finding anything. That’s just frustrating.
But trust me, I will find something that will fit the setting, and if I have to sing myself (for the true horror 😀 ). Until then…