What’s up with Day 2?
When is Day 2 coming out? Well hopefully by the end of this month or at least at the beginning of the next. It’s looking good right now, but everything can change very quickly when I run into unexpected problems. So let’s hope that everything continues to run smooth.
Futanari Assault is currently placed on hold. I’ve been making some graphic adjustments to my renders, giving them more detail. It’s looking quite good right now, but I have to update the male figures as well…which is difficult. There is not much content for male figures, and it’s difficult to find good stuff. But I’m confident to find what I’m looking for and when I’m done with that, we can start creating the third Darktoz Game.
My Patreons are voting for 2 different scenarios right now: Either Waterbondage or Electrotorture. Both are very interesting, and not that easy to render. They already have decided that the 2nd room on B1 will be a classic torture chamber instead of a brainwashing room. The last warden of the asylum won’t be revealed on Day 2. That’s mostly because of the story and because she’s not only a warden but also…well, you’ll find out soon enough :D.
Both waterbondage and electrotorture renders are not that easy, and a lot of work. So if you want to vote for one or the other, you better be fast. The poll is only running for 3 days. Otherwise these scenes wouldn’t make it in day 2 of the asylum. There are a lot of interesting scenes in Day 2, that’s all I’m saying.
Mmh…I think that’s all for the weekly update. Did I forget something? Yes, I did. Big patreon news…but that’s something we talk about later.
It’s coming…sooner than you might expect…:D
Alright…the minigame is implemented, most of the dialogue is finished, renderscenes take longer than expected but that’s OK, and I still haven’t found the right music for the game. Yes, looking for the right music is getting annoying…but what can I do. If I don’t find anything soon, I’ll just use a mix of the old BDSM Tournament music and the Youtube music library.
Not much else going on right now, just working and trying to get it done. I would love to announce a new project, but right now all the focus is on The Asylum. Once Day One is out and playable, I would like to work on a new episode every month and on a completely new game as well. But I’m not sure if I can get that done with the limited amount of time I have (plus it’s summer. Sitting down and work in your freetime when the sun is shining is twice as hard 😉 ). So I rather keep my mouth shut and work harder so that you can play ‘The Asylum’ soon!
Option 3 won by 62%. I thought the decision would be closer, but I guess it is a good thing when over 60 percent get to meet their favourite Elaine ingame. As she points out on the picture above, you’ll have to help her out first. She will be locked up in a padded cell when you meet her the first time. Maybe she’ll tell you why she’s in there, the padded cell is an unusual place to be for a warden of the asylum.
I have completed all the maps and all the character figures and busts. I think it was a good idea to go with character busts instead of just faces (like in BDSM Tournament)…that turned out to be a bit more work but it is way more appealing to look at the whole figure than just a small face in the dialogue box. I will go with that for the next games as well. And I finally found a music pack that might be worth purchasing for this game. Not quite sure about it yet, some of the preview songs are good, some just don’t fit the setting. And it is always a guessing game when you have only 5 preview tracks for 35 music themes.
All that is left for this game are the renderscenes and the quests. Well, that’s more than enough. I know that the renderscenes will take a lot of time and since this game won’t have combat sequences, the quests have to be fun…not boring and repetetive 😉 . So there is a lot of work to do. Until then…